Game Development Project Year 2: Fright Night (prototype)
Story time: You and your friends go to school at night to play on the property to see who can find one another (why you ask? Dude, even we don't really know. Should thank all those series where the school is apparently always unlocked). Some sort of hide-and-seek. Unknowing there's a killer on the loose dressed as a clown (if you ask: "why a clown?", ironically during this period, there have been sights of clowns everywhere scaring random people. And let's agree on something here: Clowns. Are. Scary. PERIOD.) You discover the scary clown and become scared. Will you run away and save yourself? Or will you try to find your friends while trying to avoid the clown?
Game Cover
(Simplified) Typography
Color Variations: Antagonist
UPDATE: Character Design
Character Spritesheet

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